Author: Andrew Emge

Sound design tips from Oscar® winner Sylvain Bellemare

August 16, 2017 by Andrew Emge in Interviews, Sound Design

Discover how sound designer and editor Sylvain Bellamare uses backgrounds and silence to guide narrative. Sylvain Bellemare, winner of the 2017 Academy Award® for Best Sound Editing for his work on Denis Villeneuve’s sci-fi film Arrival, was featured on the latest episode of CBC Arts’ The Filmmakers – an interview series highlighting creative talent behind popular …

Spatial Connect: The VR audio workflow tool sound designers have been waiting for

August 8, 2017 by Andrew Emge in Game Audio, Interactive Media, Interviews

Dear Reality co-founder, Christian Sander, discusses dearVR Spatial Connect – the new VR audio mixing tool that promises to revolutionize 3D audio workflow. Even as 3D audio technology has advanced in recent years, the disconnect between DAW and VR engines has remained a pain point for sound designers working in …

Mark Mangini on why you should record at high sample rates

July 20, 2017 by Andrew Emge in Sound Design

“As a sound designer for motion pictures, I live and die by the quality of my library.” With a film sound career spanning 36 years, 100+ film credits, and a dozen awards and nominations, Mark Mangini’s sonic prowess is highly regarded in the world of audio post. You can find …

Expressive Machines: Martin Stig Andersen’s award-winning game audio for INSIDE

July 12, 2017 by Andrew Emge in Game Audio, Interviews, Sound Design

Discover how game sound designer and composer Martin Stig Andersen worked with source sounds from renowned recordist Ann Kroeber to create the stirring emotional depth of Playdead’s hit game INSIDE. Recently, Pro Sound Effects released Industrial Sounds with Soul – our second library recorded and designed by film sound pioneers …

Cinematic Winds Library Review by The Sound Architect

July 10, 2017 by Andrew Emge in Library Reviews

“The level of quality in this library is testament to Alan and Ann’s skill as recordists, and luckily it makes life so much easier for the rest of us!” The Sound Architect recently published a review of the Cinematic Winds sounds effects library – recorded by film sound pioneers Ann Kroeber …

Sound Design Tutorial with the Hybrid Library

June 26, 2017 by Andrew Emge in Hybrid Library, Sound Design, Video

Bring stories to life with the Hybrid Library – your go-to general library for daily use on any project. In the video above, watch sound professional Jonah Guelzo (Divergent, RoboCop, Furious 7) use the Hybrid Library to quickly search and spot sound effects to design and mix a suspenseful short film scene. Learn …

Refining Greatness: Step Inside the Development of the Mangini Anderson Library

June 1, 2017 by Andrew Emge in Library Releases

The Pro Sound Effects Editing Team is always hard at work. Our big project for 2017 is developing the world-class sound libraries born from our exclusive partnership with Mark Mangini and Richard L. Anderson. In case you missed the news, we recently announced our collaboration with two award-winning film sound …

Introducing Master Library 2017: New Features with Special Intro Pricing

May 16, 2017 by Andrew Emge in Library Releases, Master Library

Over 200,000 world-class sound effects: The most complete general sound library for professional media production. We’re proud to unveil the new Master Library 2017 – an upgraded version of our most comprehensive general sound effects library – designed to include everything you need to stay in the creative zone, finish projects faster, …

Top 6 BaseHead Features for Efficient Sound Editing Workflow

May 12, 2017 by Andrew Emge in How-To, Video

Discover ways to stay organized and speed up your workflow with BaseHead 4.x Ultra search software. Whether you’re a sound editor or sound designer, effectively and efficiently organizing, searching, and implementing sound effects from your library is absolutely critical to stay on time, under budget, and within the creative zone. …

Sound Designing the Mechanical Beasts of ‘Titanfall 2’

May 1, 2017 by Andrew Emge in Game Audio, Sound Design

Learn how the Lead Sound Designer of Titanfall 2 created complex robotic sounds that bring the Titans to life. Respawn Entertainment, PSE-clients and makers of the award-winning game Titanfall, recently posted a blog article featuring Rick Hernandez, Lead Sound Designer for the Multiplayer component of the Titanfall franchise. The latest release, Titanfall …