Category: Uncategorized

Pro Sound Effects @ IMSTA Festa 2012

September 4, 2012 by Administrator in Events and Parties, Sound Effects Licensing, Trade Shows, Uncategorized

Beginning September 22nd, Pro Sound Effects will be at this year’s IMSTA Festa, right here in New York City! Alongside other participants like Guitar Center and Ableton, we’ll be exhibiting and giving away our new Library Cards that give access to the Pro Sound Effects Online Library. Admission is free — you …

Pro Sound Effects Interview: Cow Hammer Throw Composer Bob Bell

August 29, 2012 by Administrator in Contests, Interactive Media, Interviews, Sound Effects, Uncategorized

Today we highlight one of our favorite runners-up from last month’s PSE Animal Olympic Competition. Bob Bell’s “Cow Hammer” submission was a mixed bag of audio wizardry, dark humor and splat-tastic creativity. What is your background in, or relation to sound design & audio production? I suppose I’m what you’d call a …

Season 3 of Blastwave FX’s Detroit Chop Shop Series

August 8, 2012 by Administrator in Blastwave FX, How-To, Interactive Media, Interviews, Sound Design, Sound Effects, Uncategorized

Zombie Mayhem: Recording at the Chop Shop   Every week, our friends over at Blastwave FX offer up a new installment of their Detroit Chop Shop Series. If you’ve been missing out on Season 3, the series follows Ric Viers and his Blastwave interns, starting with the recording of this summer’s Zombie …

Pro Sound Effects in the Classroom: Video From Campus Technology Conference 2012

August 8, 2012 by Administrator in Sound Effects, Sound Effects Licensing, Trade Shows, Uncategorized

Here’s a brief highlight reel from the PSE / Killer Tracks booth at last month’s Campus Technology Conference, in Boston. You can read more about our exhibiting here.

Behind the Aviation Collection: Stephan Schutze on Airplanes and Field Recording

August 6, 2012 by Administrator in How-To, Interviews, Sound Design, Sound Effects, Sound Librarian, Uncategorized

With “A Week Chasing Planes,” DesigningSound provides an in-depth look at the field recording expertise of Foundation and Aviation Collection creator Stephan Schütze. Written by Schütze himself, the extended feature chronicles his time spent recording sound effects for the Aviation Collection at airforce museums in Australia last summer. It’s (literally) a page out of the book of the audio …

Sound Effects in the Classroom: PSE at Campus Technology Conference 2012

July 20, 2012 by Administrator in Events and Parties, Interactive Media, Library Reviews, Sound Effects, Sound Effects Licensing, Trade Shows, Uncategorized

Sound effects and audio libraries have traditionally been an overlooked aspect of higher education. That’s something Pro Sound Effects was looking to change at this year’s  Campus Technology Conference in Boston; PSE exhibited exhibited our Online Library, currently used by Texas A&M and Elon University, among others, and PSE President Douglas Price presented a poster session exploring the applications of …

Subscribe To Pro Sound Effects on YouTube

July 12, 2012 by Administrator in How-To, Interactive Media, Sound Effects, Uncategorized

  Subscribe to the Pro Sound Effects on YouTube for inside looks at the PSE team and video tutorials like this one: a tour through http://www.prosoundeffects.com/ that demos the Pro Sound Effects Store, shows where to grab individual downloads, and explains our licensing solutions and custom services and consultation.

Pro Sound Effects In Action – Mike’s Hard Lemonade (Grey Advertising)

July 3, 2012 by Administrator in Events and Parties, Interactive Media, Sound Design, Sound Effects, Sound Effects Licensing, Uncategorized

Here’s wishing a happy 4th of July, and a chance to put some Pro Sound Effects into action!

Generative Audio and The Future of Game Sound Design, by Stephan Schütze

June 18, 2012 by Administrator in Uncategorized

Sound design expert Stephan Schütze has written a worthwhile op-ed on generative audio over at Develop. Beginning with his first experiences using generative capabilities on game sound design for Playstation 2, Schütze, the publisher behind Foundation’s sound effects libraries (plus the Aviation Collection and Ambient Textures), gives a brief overview of the process and …