EA DICE sound designers discuss sounds of Star Wars Battlefront

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Last month, PSE-Client EA DICE posted the first installment of Sounds of Star Wars Battlefront - a new blog series in which the sound design team shares stories behind some of their favorite sounds in the game, Star Wars Battlefront.

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Part I of the series features sound designer, David Jegutidse, discussing the creation process for the sound of the Thermal Imploder - a weapon that compresses and heats the surrounding atmosphere, creating a vacuum that produces a violent implosion within a massive radius - which the internet has called the "dubstep grenade."

Methods and tools used include Ben Minto’s (EA DICE Audio Director) modular analog synth, audio stems of Star Wars: Episode II: Attack of the Clones, recordings of metal-spring door stoppers, VFX tricks and more.

In addition to DICE's inventive design techniques, Jegutidse mentions the layering of explosion sounds, distant heavy construction machinery, and lead-ins made from tank shell flybys, fighter jets, engine windups and more. Enter the Pro Sound Effects Master Library - used by EA as a creative resource to produce sounds for their games both complex and commonplace.

Read Sounds of Star Wars Battlefront: Part I below, then check out Part II and Part III. And be sure to keep an eye out for the rest of the series!

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