Audio Education Screen Shot 2013-03-20 at 3.34.34 PM

Published on March 21st, 2013 | by David Forshee

Sound Librarian Announces The Official FMOD Learning Suite

Sound Librar­ian, from Stephan Schütze (cre­ator of The Foun­da­tion Sound Effects libraries), has announced The Offi­cial FMOD Learn­ing Suite.  Fire­light Tech­nolo­gies’ FMOD is the world’s lead­ing audio solu­tion for inter­ac­tive media, hav­ing been used to cre­ate and imple­ment audio assets in over 1,500 dif­fer­ent titles including:  World of War­craft, Star­craft, Cry­sis, Bioshock, Forza, Gui­tar Hero, and L.A. Noire.

Brett Pater­son, CEO of Fire­light Tech­nolo­gies, stated “We have long felt the need for cer­ti­fied train­ing of our prod­ucts to sup­port the cur­rent gen­er­a­tion of audio pro­fes­sion­als and to inspire the future gen­er­a­tions. As the devel­op­ers of our train­ing man­u­als and tuto­r­ial video series, Sound Librar­ian quite lit­er­ally wrote the book on FMOD Stu­dio and I can think of no bet­ter team to entrust this prod­uct to.”

Courses

  • FMOD Stu­dio 101:Introduction to FMOD Studio
  • FMOD Stu­dio 201: Cer­ti­fied Train­ing Course
  • FMOD Stu­dio 301: Edu­ca­tors Certificate
  • FMOD Stu­dio API: Course for Programmers

Fea­tures

  • FMOD Train­ing Suite stu­dent and trainer text books
  • A tai­lored roy­alty free sound effects library pro­vided to all students
  • Exam­ple FMOD Stu­dio projects for both stu­dents and trainers
  • Access to the Sound Librar­ian global Sound Map
  • Access to 101 Video Games You Must Lis­ten To Before You Die
  • Access to Sound Librar­ian record­ing work­shop video series

Launch Sched­ule

  • FMOD Stu­dio 101 will be launched July 2013 ready for the new aca­d­e­mic year.
  • FMOD Stu­dio 201 will be launched Jan­u­ary 2014
  • FMOD Stu­dio 301 will be launched July 2014
  • FMOD Stu­dio API will be launched Jan­u­ary 2015

To learn more about the FMOD Learn­ing Suite,visit soundlibrarian.com. Sound Librar­ian will also be demon­strat­ing The FMOD Learn­ing Suite at the FMOD Booth at GDC 2013, March 27th-29th. 

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