Uncategorized tfl_1_500x5004d3dd7c319d454d3df28153016

Published on June 18th, 2012 | by Administrator

Generative Audio and The Future of Game Sound Design, by Stephan Schütze

Screen shot 2012 06 15 at 5.05.30 PM 1024x378 Generative Audio and The Future of Game Sound Design, by Stephan Schütze

Stephan Schütze, via Develop

Sound design expert Stephan Schütze has writ­ten a worth­while op–ed on gen­er­a­tive audio over at Develop. Begin­ning with his first expe­ri­ences using gen­er­a­tive capa­bil­i­ties on game sound design for Playsta­tion 2, Schütze, the pub­lisher behind Foundation’s sound effects libraries (plus the Avi­a­tion Col­lec­tion and Ambi­ent Tex­tures), gives a brief overview of the process and its open-ended poten­tial before argu­ing why gen­er­a­tive audio will soon be the sta­tus quo.

For more info about any of the Foun­da­tion Libraries, or for gen­eral sound effects licens­ing ques­tions, con­tact licensing@prosoundeffects.com or call us at 646–706-7728 x10.

 



Back to Top ↑