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Published on October 21st, 2010 | by PSE

Interview with Sound Effects Darling Ric Viers — Blastwave FX

Blastewavelogo2 300x66 Interview with Sound Effects Darling Ric Viers   Blastwave FX1. Why did you start Blast­wave FX?

I have pro­duced sound libraries for just about every sound effects com­pany out there and it only made sense to branch out and start my own brand. It’s been chal­leng­ing, but fun. The response has been great. Sound design­ers like (and need) vari­ety and I think Blast­wave FX fills the void that a lot of libraries are miss­ing. Plus, being in charge allows me to push the enve­lope and go crazy with­out hav­ing to get approval!  ; )

2. What dif­fer­en­ti­ates BWFX from other sound library com­pa­nies?

Blast­wave FX is more than just a stock sound effects com­pany. Sure, we have ‘stock’ sound effects that can be used as-is, but we focus more on giv­ing sound design­ers ele­ments that they can use and com­bine with other ele­ments to cre­ate some­thing that has never been used before. The per­fect exam­ple of this is the results we hear in our Sound Design Com­pe­ti­tions. We give a hand­ful of sounds to the con­tes­tants and they design unique sounds and sequences that are dif­fer­ent from the other con­tes­tants. That is the very essence of what I wanted to see hap­pen with our libraries.

3. What is your favorite sound effects library?

That’s a trick ques­tion. My favorite library is always the cur­rent one that I’m work­ing on. I like the chal­lenge of cre­at­ing some­thing new and dif­fer­ent. I’m def­i­nitely at my best when I’m inspired.

4. What’s behind the sound design solu­tions and free updates for life?
The Free Updates For Life is some­thing that is com­pletely unique with Blast­wave FX. No other library grows with you. The quar­terly updates pro­vide the user with new mate­r­ial so that they have a ‘liv­ing library’.

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