Events and Parties


Sound Effects in the Classroom: PSE at Campus Technology Conference 2012

Published on July 20th, 2012 | by Administrator

Sound effects and audio libraries have tra­di­tion­ally been an over­looked aspect of higher edu­ca­tion. That’s some­thing Pro Sound Effects was look­ing to change at this year’s  Cam­pus Tech­nol­ogy Con­fer­ence in Boston; PSE exhib­ited exhib­ited our Online Library, cur­rently used by Texas A&M and Elon Uni­ver­sity, among [&hellip... Read More



Subscribe To Pro Sound Effects on YouTube

Published on July 12th, 2012 | by Administrator

  Sub­scribe to the Pro Sound Effects on YouTube for inside looks at the PSE team and video tuto­ri­als like this one: a tour through http://www.prosound­ef­ that demos the Pro Sound Effects Store, shows where to grab indi­vid­ual down­loads, [&hellip... Read More



Generative Audio and The Future of Game Sound Design, by Stephan Schütze

Published on June 18th, 2012 | by Administrator

Sound design expert Stephan Schütze has writ­ten a worth­while op–ed on gen­er­a­tive audio over at Develop. Begin­ning with his first expe­ri­ences using gen­er­a­tive capa­bil­i­ties on game sound design for Playsta­tion 2, Schütze, the pub­lisher behind Foundation’s sound effects libraries (plus [&hellip... Read More

Sound Effects


Strange Places to Plant and Hide Lav Microphones

Published on June 12th, 2012 | by Laura Sinnott

In my years of record­ing sound effects and dia­logue for film and com­mer­cial pro­duc­tion I have hid­den microph­pones, mostly lav micro­phones, in all kinds of places (as I’m sure most sound recordists have). I’ve planted micro­phones [&hellip... Read More

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