Generative Audio and The Future of Game Sound Design, by Stephan Schütze

Published on June 18th, 2012 | by Administrator

Sound design expert Stephan Schütze has writ­ten a worth­while op–ed on gen­er­a­tive audio over at Develop. Begin­ning with his first expe­ri­ences using gen­er­a­tive capa­bil­i­ties on game sound design for Playsta­tion 2, Schütze, the pub­lisher behind Foundation’s sound effects libraries (plus [&hellip... Read More

Sound Effects


Strange Places to Plant and Hide Lav Microphones

Published on June 12th, 2012 | by Laura Sinnott

In my years of record­ing sound effects and dia­logue for film and com­mer­cial pro­duc­tion I have hid­den microph­pones, mostly lav micro­phones, in all kinds of places (as I’m sure most sound recordists have). I’ve planted micro­phones [&hellip... Read More



Space Sound Design With Full Circle Werks’ Chris Wiseman Interview

Published on May 18th, 2012 | by Administrator

It was a breezy Thurs­day morn­ing last month when New York­ers and Jer­seyans clam­bered to their office win­dows as the nation tuned in to catch space shut­tle Enter­prise make its <a href=“http://mediagallery.usatoday.com/The+space+shuttle+Enterprise” onclick=“javascript:_gaq.push([’_trackEvent’,‘outbound-article’,‘http://mediagallery.usatoday.com’]);“s+last+flight/G3779” target=“_blank”>final flight over [&hellip... Read More

Sound Effects


Glyph Announces New Sound Effects Hard Drive

Published on April 13th, 2012 | by PSE

Our friends at Glyph recently announced the sleek new GPT50, a redesign of their GT050Q sound effects hard drive. The dif­fer­ences you ask? The GPT50 is smaller, with more environmentally-friendly pack­ag­ing and a top-notch inter­nal power [&hellip... Read More



Winner of PSE Audio Logo Contest Announced!

Published on April 2nd, 2012 | by PSE

Con­grat­u­la­tions to Chris Pratt, the win­ner of the PSE Audio Logo con­test held with our friends at Audio­Draft. He will be receiv­ing the PSE Mas­ter Library. Our run­ners up are: Entry 500 by nmu­sic PSE Zap­per [&hellip... Read More

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