Designing Sound schutze2

Published on July 18th, 2014 | by Andrew Emge

PSE-Partner Stephan Schütze on Recording Vehicle Sound Effects

Design­ing Sound yeste­day fea­tured our Aussie mate, Pro Sound Effects Con­tent Part­ner and game sound design expert Stephan Schütze with a Guest Con­tri­bu­tion arti­cle detail­ing his many approaches to record­ing vehi­cle sound effects. He takes a more con­cep­tual approach to cap­tur­ing good vehi­cle sounds as opposed to focus­ing too much on gear. We like. From Sir Schütze:

…our approach to record­ing a vehi­cle needs to be that we treat the vehi­cle and the per­son who has granted you access to it with the appro­pri­ate level of respect. Make sure that at no stage are you plac­ing your­self, the oper­a­tor of the vehi­cle or any­one else at risk. Be pre­pared to cap­ture some sounds that quite lit­er­ally may range into the most extreme ranges that human hear­ing can deal with and even beyond.”

Schütze delves into spe­cific tech­niques for record­ing sound effects with vehi­cles such as motor­bikes, air­crafts, and even tanks. Read the full arti­cle here.

Schütze is the recordist behind our Foun­da­tion Library – a com­pre­hen­sive and regularly-updated gen­eral sound effects library cur­rently fea­tur­ing over 16,000 sounds. The Foun­da­tion Cat­a­log is also included in our Mas­ter Library.

Many of Schütze’s sounds are lis­ten­able on our Online Library. Be sure to sign up for our newslet­ter to the right to stay updated with releases from Schütze and other catalogs.

 

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