Tag: Game Audio

EA DICE sound designers discuss sounds of Star Wars Battlefront

March 9, 2016 by Andrew Emge in Game Audio

Last month, PSE-Client EA DICE posted the first installment of Sounds of Star Wars Battlefront – a new blog series in which the sound design team shares stories behind some of their favorite sounds in the game, Star Wars Battlefront. Part I of the series features sound designer, David Jegutidse, discussing the …

PSE Client Spotlight: Cloud Imperium Games

February 10, 2015 by Jeremy Siegel in Client Spotlight, Game Audio, Sound Effects Licensing

Every sound effects user is different. The PSE Client Spotlight Series provides examples of how Pro Sound Effects works with individual clients to provide customized, multi-faceted sound effects solutions based on their unique circumstances. Last summer I was delighted to hear from Lee Banyard, Audio Director at Cloud Imperium Games (developers …

How Will Morton of Solid Audioworks Works

December 17, 2014 by Andrew Emge in How I Work, Interviews

The Pro Sound Effects How I Work series (inspired by Lifehacker) asks Hybrid Library owners what inspires them and what tools and routines help them get work done from day to day. This interview is How I Work #2 – see below for other interviews in the series. Name: Will Morton Occupation: Game Sound Designer Location: Scotland, …

How Matt Piersall of Gl33k Works

December 3, 2014 by David Forshee in How I Work, Interviews

The Pro Sound Effects How I Work series (inspired by Lifehacker) asks Hybrid Library owners what inspires them and what tools and routines help them get work done from day to day. This interview is How I Work #1 – see below for other interviews in the series. Name: Matt Piersall Occupation: Game …

GameSoundCon & AES LA 2014 Wrap-Up

October 14, 2014 by Andrew Emge in Trade Shows

Team PSE is back on the east coast after a wonderful week in LA sponsoring GameSoundCon and then attending AES 137. And yes, the rumors were true: we were handing out custom-made, ultra fly Pro Sound Effects crazy-eye sunglasses left and right. GameSoundCon We had a grand ol’ time sponsoring …

Pro Sound Effects at GameSoundCon & AES LA 2014

September 30, 2014 by Andrew Emge in Trade Shows

Only a couple weeks after returning from Amsterdam after Avid Connect Europe and IBC2014, Team PSE is back on the road. This time our destination is sunny Los Angeles for two more big-league audio industry trade shows: GameSoundCon and AES LA 2014. Shoot an email to LA@prosoundeffects.com to schedule a meeting …

GDC 2014 Wrap-Up

March 26, 2014 by Jeremy Siegel in Trade Shows

I was out at the Game Developers Conference (GDC) in San Francisco last weekend, and boy did I have me a blast! It was great to meet new and interesting people and see some familiar faces in the game audio world. But by far the highlight of the week was …

Sound Librarian Announces The Official FMOD Learning Suite

March 21, 2013 by David Forshee in Audio Education, Sound Librarian

Sound Librarian, from Stephan Schütze (creator of The Foundation Sound Effects libraries), has announced The Official FMOD Learning Suite.  Firelight Technologies’ FMOD is the world’s leading audio solution for interactive media, having been used to create and implement audio assets in over 1,500 different titles including:  World of Warcraft, Starcraft, Crysis, …