Category: Interviews

Recording animal sound effects with Ann Kroeber

January 30, 2018 by Andrew Emge in Interviews, Sound Recording

Get insight on the methods used by one of the most accomplished animal recordists in film and game audio, Ann Kroeber. Layering animal sound effects is a common sound design trick. An elephant screech famously contributes to the classic Star Wars® TIE Fighter sound, roaring lions are tucked into revving …

Expanding a Universe: Inside the sound of Star Wars: The Last Jedi

January 18, 2018 by Jennifer Walden in Film Sound, Interviews

Find out how the sound team from Star Wars: The Last Jedi approached and built the film’s stellar sound – from vocal processing to Rey’s mirror world. For sound designer Ren Klyce, Star Wars: The Last Jedi was a dream come true. It was his first professional foray into the Star Wars …

How sound designers use the Hybrid Library for indie film projects

December 18, 2017 by Andrew Emge in Hybrid Library, Interviews, Sound Design

Discover how Ryan Billia creates with the Hybrid Library in his one-stop audio post facility. Pro Sound Effects spent a day with sound designer Ryan Billia in his Rumble Audio studio in Brooklyn, NY to capture his creative process and approach to film sound. As the owner of a multi-service …

Building Sonic Worlds: Mark Mangini on the dynamic, immersive sound of Blade Runner 2049

November 16, 2017 by Andrew Emge in Film Sound, Interviews

Take an in-depth look at the creation process of Blade Runner 2049’s bold sonic universe with supervising sound editor Mark Mangini. The sound of Blade Runner 2049 is striking. Even non-soundfolk are likely to recognize the crucial role it plays throughout the expansive follow-up to Ridley Scott’s 1982 sci-fi cult …

Inside the sleek, interactive sound design of award-winning iOS puzzle app Blackbox

October 31, 2017 by Andrew Emge in Game Audio, Interviews, Sound Design

Discover how the sound design of Blackbox was created to complement and guide its unique gameplay. When developer Ryan McLeod devised the abstract puzzle iOS app Blackbox, he began on the principle that all challenges be solvable without touching the screen. The result was much more than that: a collection of …

Translating Emotion: Sound design for advertising with Joseph Fraioli

October 16, 2017 by Andreas Russo in Interviews, Sound Design

Step inside the process and experiences of sound designing ads for some of the world’s biggest companies. Joseph Fraioli is a sound designer and PSE Master Library user working on some of the most interesting advertising projects out there, with clients ranging from Ogilvy to Google. He works out of …

Designing the Afterlife: Behind the sound of Flatliners

October 4, 2017 by Jennifer Walden in Film Sound, Interviews

Discover the methods and tools used by the Flatliners sound team to guide the viewer between worlds. What happens after you die? In the film Flatliners, now in theaters, a group of medical students seek the answer to that question by intentionally stopping their hearts for a specified amount of time. …

Setting the studio on fire: Recording sounds for Raiders of the Lost Ark

August 24, 2017 by Andrew Emge in Film Sound, Interviews, Sound Effects

Discover the lengths that true sound effects recordists will go to capture the perfect sound. As we’re diligently developing the soon-to-be-released Mangini-Anderson Sound Library for your personal use and exploring its sonic treasures, we uncovered a historic sound effect story that was too good to keep to ourselves. We recently …

Sound design tips from Oscar® winner Sylvain Bellemare

August 16, 2017 by Andrew Emge in Film Sound, Interviews, Sound Design

Discover how sound designer and editor Sylvain Bellamare uses backgrounds and silence to guide narrative. Sylvain Bellemare, winner of the 2017 Academy Award® for Best Sound Editing for his work on Denis Villeneuve’s sci-fi film Arrival, was featured on the latest episode of CBC Arts’ The Filmmakers – an interview series highlighting creative talent behind popular …

Spatial Connect: The VR audio workflow tool sound designers have been waiting for

August 8, 2017 by Andrew Emge in Game Audio, Interactive Media, Interviews

Dear Reality co-founder, Christian Sander, discusses dearVR Spatial Connect – the new VR audio mixing tool that promises to revolutionize 3D audio workflow. Even as 3D audio technology has advanced in recent years, the disconnect between DAW and VR engines has remained a pain point for sound designers working in …