Tag: sound design

Translating Emotion: Sound design for advertising with Joseph Fraioli

October 16, 2017 by Andreas Russo in Interviews, Sound Design

Step inside the process and experiences of sound designing ads for some of the world’s biggest companies. Joseph Fraioli is a sound designer and PSE Master Library user working on some of the most interesting advertising projects out there, with clients ranging from Ogilvy to Google. He works out of …

Designing the Afterlife: Behind the sound of Flatliners

October 4, 2017 by Jennifer Walden in Film Sound, Interviews

Discover the methods and tools used by the Flatliners sound team to guide the viewer between worlds. What happens after you die? In the film Flatliners, now in theaters, a group of medical students seek the answer to that question by intentionally stopping their hearts for a specified amount of time. …

The Odyssey Collection: Essentials Library Tour with Brad Engleking

September 27, 2017 by Andrew Emge in Library Reviews

Take an inside look (and listen) at the quality, depth, and breadth of The Odyssey Collection: Essentials. Watch sound supervisor and re-recording mixer Brad Engleking (Sin City: A Dame to Kill For, Machete Kills & more) explore The Odyssey Collection: Essentials. Discover what he finds most useful and why he loves the library’s depth, recording …

4,000 Hours & Counting: How to sculpt a professional sound effects library

September 22, 2017 by Andrew Emge in How-To, Sound Effects

Discover the Pro Sound Effects Editorial Team’s approach to developing The Odyssey Collection sound effects library and tools of choice to get the job done. When we partnered with Mark Mangini and Richard L. Anderson to create The Odyssey Collection, we were very impressed with the quality and the depth …

Announcing The Odyssey Collection: Essentials by Mark Mangini & Richard L. Anderson

September 14, 2017 by Andrew Emge in Library Releases

Available now – exclusive sound library curated from the life’s work of two Academy Award®-winners encompassing over 36 years of feature film sound. We are proud to announce The Odyssey Collection: Essentials – the first exclusive sound effects library from our partnership with award-winning sound editors Mark Mangini & Richard …

How to create Pro Tools session templates for sound effects editing

August 22, 2017 by Andrew Emge in How-To

Configure Pro Tools session templates for efficient FX and background editorial. Templates are a very important part of the sound editing process. When I begin a project, it’s essential that I’m not wasting energy reorganizing and rerouting tracks. Instead, when I begin editorial, I want to focus on the story …

Sound design tips from Oscar® winner Sylvain Bellemare

August 16, 2017 by Andrew Emge in Film Sound, Interviews, Sound Design

Discover how sound designer and editor Sylvain Bellamare uses backgrounds and silence to guide narrative. Sylvain Bellemare, winner of the 2017 Academy Award® for Best Sound Editing for his work on Denis Villeneuve’s sci-fi film Arrival, was featured on the latest episode of CBC Arts’ The Filmmakers – an interview series highlighting creative talent behind popular …

Spatial Connect: The VR audio workflow tool sound designers have been waiting for

August 8, 2017 by Andrew Emge in Game Audio, Interactive Media, Interviews

Dear Reality co-founder, Christian Sander, discusses dearVR Spatial Connect – the new VR audio mixing tool that promises to revolutionize 3D audio workflow. Even as 3D audio technology has advanced in recent years, the disconnect between DAW and VR engines has remained a pain point for sound designers working in …

Mark Mangini on why you should record at high sample rates

July 20, 2017 by Andrew Emge in Sound Design

“As a sound designer for motion pictures, I live and die by the quality of my library.” With a film sound career spanning 36 years, 100+ film credits, and a dozen awards and nominations, Mark Mangini’s sonic prowess is highly regarded in the world of audio post. You can find …

Expressive Machines: Martin Stig Andersen’s award-winning game audio for INSIDE

July 12, 2017 by Andrew Emge in Game Audio, Interviews, Sound Design

Discover how game sound designer and composer Martin Stig Andersen worked with source sounds from renowned recordist Ann Kroeber to create the stirring emotional depth of Playdead’s hit game INSIDE. Recently, Pro Sound Effects released Industrial Sounds with Soul – our second library recorded and designed by film sound pioneers …