The PSE Blog

4,000 Hours & Counting: How to sculpt a professional sound effects library

4,000 Hours & Counting: How to sculpt a professional sound effects library

September 22, 2017 by Andrew Emge in How-To, Sound Effects

Discover the Pro Sound Effects Editorial Team’s approach to developing The Odyssey Collection sound library and their tools of choice to get the job done. When we partnered with Mark Mangini and Richard L. Anderson to create The Odyssey Collection, we were very impressed with the quality and the depth …

Announcing The Odyssey Collection: Essentials by Mark Mangini & Richard L. Anderson

Announcing The Odyssey Collection: Essentials by Mark Mangini & Richard L. Anderson

September 14, 2017 by Andrew Emge in Library Releases

On sale now: Exclusive sound library curated from the life’s work of two Academy Award®-winners encompassing over 36 years of feature film sound. We are proud to announce The Odyssey Collection: Essentials – the first exclusive sound effects library from our partnership with award-winning sound editors Mark Mangini & Richard …

Setting the studio on fire: Recording sounds for Raiders of the Lost Ark

Setting the studio on fire: Recording sounds for Raiders of the Lost Ark

August 24, 2017 by Andrew Emge in Film Sound, Interviews, Sound Effects

Discover the lengths that true sound effects recordists will go to capture the perfect sound. As we’re diligently developing the soon-to-be-released Mangini-Anderson Sound Library for your personal use and exploring its sonic treasures, we uncovered a historic sound effect story that was too good to keep to ourselves. We recently …

How to create Pro Tools session templates for sound effects editing

How to create Pro Tools session templates for sound effects editing

August 22, 2017 by Andrew Emge in How-To

Configure Pro Tools session templates for efficient FX and background editorial. Templates are a very important part of the sound editing process. When I begin a project, it’s essential that I’m not wasting energy reorganizing and rerouting tracks. Instead, when I begin editorial, I want to focus on the story …

Sound design tips from Oscar® winner Sylvain Bellemare

Sound design tips from Oscar® winner Sylvain Bellemare

August 16, 2017 by Andrew Emge in Film Sound, Interviews, Sound Design

Discover how sound designer and editor Sylvain Bellamare uses backgrounds and silence to guide narrative. Sylvain Bellemare, winner of the 2017 Academy Award® for Best Sound Editing for his work on Denis Villeneuve’s sci-fi film Arrival, was featured on the latest episode of CBC Arts’ The Filmmakers – an interview series highlighting creative talent behind popular …

Spatial Connect: The VR audio workflow tool sound designers have been waiting for

Spatial Connect: The VR audio workflow tool sound designers have been waiting for

August 8, 2017 by Andrew Emge in Game Audio, Interactive Media, Interviews

Dear Reality co-founder, Christian Sander, discusses dearVR Spatial Connect – the new VR audio mixing tool that promises to revolutionize 3D audio workflow. Even as 3D audio technology has advanced in recent years, the disconnect between DAW and VR engines has remained a pain point for sound designers working in …

Mark Mangini on why you should record at high sample rates

Mark Mangini on why you should record at high sample rates

July 20, 2017 by Andrew Emge in Sound Design

“As a sound designer for motion pictures, I live and die by the quality of my library.” With a film sound career spanning 36 years, 100+ film credits, and a dozen awards and nominations, Mark Mangini’s sonic prowess is highly regarded in the world of audio post. You can find …

Expressive Machines: Martin Stig Andersen’s award-winning game audio for INSIDE

Expressive Machines: Martin Stig Andersen’s award-winning game audio for INSIDE

July 12, 2017 by Andrew Emge in Game Audio, Interviews, Sound Design

Discover how game sound designer and composer Martin Stig Andersen worked with source sounds from renowned recordist Ann Kroeber to create the stirring emotional depth of Playdead’s hit game INSIDE. Recently, Pro Sound Effects released Industrial Sounds with Soul – our second library recorded and designed by film sound pioneers …

Cinematic Winds Library Review by The Sound Architect

Cinematic Winds Library Review by The Sound Architect

July 10, 2017 by Andrew Emge in Library Reviews

“The level of quality in this library is testament to Alan and Ann’s skill as recordists, and luckily it makes life so much easier for the rest of us!” The Sound Architect recently published a review of the Cinematic Winds sounds effects library – recorded by film sound pioneers Ann Kroeber …

Sound Design Tutorial with the Hybrid Library

Sound Design Tutorial with the Hybrid Library

June 26, 2017 by Andrew Emge in Hybrid Library, Sound Design, Video

Bring stories to life with the Hybrid Library – your go-to general library for daily use on any project. In the video above, watch sound professional Jonah Guelzo (Divergent, RoboCop, Furious 7) use the Hybrid Library to quickly search and spot sound effects to design and mix a suspenseful short film scene. Learn …